Iron Man Simulator 2 Script Pastebin -
energyRemaining = Mathf.Clamp(energyRemaining, 0, energyMax);
private bool isFlying = false;
void PlayThrustSound(bool isThrusting) { if (isThrusting) { thrustAudio.Play(); } else { thrustAudio.Stop(); } } iron man simulator 2 script pastebin
// Rotation based on mouse input float mouseX = Input.GetAxis("Mouse X") * rotationSpeed * Time.deltaTime; transform.Rotate(0, mouseX, 0); energyRemaining = Mathf
public float thrustSpeed = 10f; public float rotationSpeed = 50f; private bool isFlying = false; energyRemaining = Mathf.Clamp(energyRemaining