# Update the screen flip_screen()
def draw(self): # Draw the bone's 3D model # ... Undertale 3d Boss Battles Script Pastebin
# Draw everything clear_screen() sans.draw() player.draw() for enemy in enemies: enemy.draw() # Update the screen flip_screen() def draw(self): #
# Update game logic dt = get_dt() sans.update(dt) player.update(dt) Undertale 3d Boss Battles Script Pastebin
# Example attack patterns def sans_attack_pattern_1(): # Shoot 3 bones in a row for _ in range(3): sans.attack() wait(0.5)